Browser-Based Gaming is a Key Trend of the 2009 Korean Online Gaming Market
Five key trends in 2009 for the Korean online gaming market include:
- Chinese games
- Zombie
- Non-targeting systems
- Automouse
- Browser-based games
Here we’ll talk about the first trend in the list. Recently, Chinese browser-based games have become a hot commodity in the Korean online gaming market. Korean players have found Chinese browser-based games to be high-quality and to mix the qualities of familiarity and uniqueness. That is, some elements of the games are similar to that of previous games but other aspects are new.

Some Chinese games that have been published by Korean companies and launched in early 2009 include Pixel Soft’s Journey to Fairyland (a.k.a. JTF) by CJ Internet and Perfect World’s Murim Story by EYAInteractive. Games to come include Beijing Game World Tech’s Battlestar Online and Perfect World’s ZuxianOnline by CJ Internet, Perfect World’s RedCliff by KTH(Paran), and The9’s World of Fight.
In addition, most of the Chinese games hitting Korea have already been tried and tested in China so their stability and availability are a plus for Korean publishers and gamers as well. There’s a bunch more Chinese video games and browser-based games in the pipeline for 2010, so stay tuned for more news.
Via Gamasutra.
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